Wednesday, January 13, 2016

Studio Brief 1- Process and production


This is the last scene in my animation, were spirits would start to come out of the eye socket of the skull. I tried to use a feathered brush on photoshop so then the edges of the spirits didn't look so harsh, but once zooming out the feathered outline isn't as noticeable as i would have wanted. Although i am really happy with the way this scene looks.

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